* A timer of a basketball play.
* Starting of a timer, starting of 24 second timer and increase of the score can do each area by touching.
* When a timer touches in the state which counts down, a timer stops.
* When a timer touches in the state which stops, count down resumes.
* When a timer will be 0 seconds respectively, an alert is indicated.
* Fluctuation of a timer and the score can be performed in our menu.
* A wild boar under the timer does the following movement respectively for SHOTCLOCK.
RESTART: Count down is begun once again from 24 seconds.
RESET: SHOOTCLOCK is returned to initial condition.
SET14: SHOOTCLOCK are set in the state of 14 seconds.
・Change Side replaces the team name and the score..